Alpha Gaiden tells the story of the Aegis Project, a gigantic barrier system generated with the power of all the super robots in the world. What we have here is a mostly-complete beta patch. There are several known issues, so do be sure to read the readme and apprise yourself of them.
Go To
Awesome Music
With the debut of Gundam: Reconguista in G, there were two things everyone was looking forward to, and developer B.B. Studio delivered in spades: amazing instrumental renditions of 'BLAZING' and 'G no Senkou/Flash of G', the respective first opening and ending themes to the series.
Much like the series proper, the superb instrumental rendition of Mashin Hero Wataru Series opening theme 'STEP' also came as a charming surprise to fans and those unfamiliar with the show.
Advertisement:
Broken Base: See here for details.
Catharsis Factor: The ability to kill Embryo nineteen times in the final route split is so satisfying. Furthermore, those who found the original Cross Ange plot offensive and disastrous will be surprised at how it's handled in this game via the IF ending.
Contested Sequel
While the addition of 'Expert Mode' is seen as a plus for X, given it answered the complaint of recent Super Robot Wars installments being deemed too easy, consensus about its scriptwriting is mixed. The divide is heavily based on whether one's first impression of the story is on the Earth or space routes, as the majority of the plot-relevant shows are on the former, with Crossover elements between them more tightly interwoven, but events on the space routes consist almost entirely of situations isolated strictly to Gundam properties with little-to-no bearing on the main plot. Therefore, Earth routes provide a positive view of the game's story, while the space routes are seen as a disorganized mess; it also doesn't help that all of the secrets players have to actively hunt for are fixed to space route scenarios (this includes a general consensus these secrets aren't worth chasing, with most of them obtained either very early into a play-through or on a joint route).
Advertisement:
How certain individual series were handled: while returning entries such as Cross Ange were generally percieved as well done, as X showed a greater willingness to experiment with its roster and their respective plots for a Crossover, the portrayal of Reconguista in G and Buddy Complex has received less positive reception; made worse by how this game was the latter two's debut in Super Robot Wars.
Crossover Couple
The game has a lot of interactions between Ange and Wataru and it's one of the many reasons why Ange mellows down considerably, leading fans to pair them up as an Intergenerational Friendship type.
Lelouch x Ange is another popular pairing due to the close similarities between them.
Game-Breaker: See the details here.
Good Bad Bugs: In most of its appearances in Super Robot Wars, Lucrezia Noin's 'Taurus' can be resupplied with another unit that has the 'Resupply' module which allows its user to use the the Resupply commandnote , despite the Taurus having full EN and ammo.
Advertisement:
HSQ: The sub-pilot of the Original Generation mecha that has been with players since the beginning of the game becomes the True Final Boss. No one saw that coming.
Moe: Female protagonist Amari Aquamarine is a total cutie-pie - points include her timid attitude (at least in the beginning, before she starts racking up her own resolves), a cute, fluffy outfit (with a headband that resembles cat ears), and topped with the soft voice provided by Satomi Sato. A lot of players picked her over the more divisive Iori Iolite (detailed here) because of those reasons.
Nightmare Fuel: Ende eating Al-Warth and succeeding without the heroes being able to do anything about it is a bit scary. Granted, it spits Al-Warth back out, but only because Ende's taste is the opposite of all the positive virtues Al-Warth is giving to the heroes of X-Cross.
Scrappy Mechanic: Like Super Robot Wars V, the final attacks for the Nu Gundam, Zeta Gundam, and ZZ Gundam are locked towards their canon Universal Century pilots Amuro Ray, Kamille Bidan, and Judau Ashta, respectively, disallowing players from using these machines for anyone else to their full potential.
Special Effects Failure: Mixed with Stock Footage Failure, like its predecessor, footage from Cross Ange is still being intercut with the game's actual animation for the Vilkiss' and Enryugo's attacks.
Stock Footage Failure: As a Late-Arrival Spoiler, Salamandinay appears in Enryugo's Convergence Cannon 'Seiran'Super Move Portrait Attack during the times when she's supposed to be Behind the Black. This seems to be an oversight since the cut-in for Photon Sword 'Tenrai' does not appear when she's an enemy unit just like in V.
Surprisingly Improved Sequel: With regards to localization - X isn't the first Super Robot Wars to receive an English option. The game has no official release for Anglophone territories, yet previous efforts at putting this language in could best be described as 'serviceable'. However, the team assembled by Bandai Namco Entertainment for X was made up of long-time Super Robot Wars fans (including a Promoted Fangirl from the Fan Translation of Super Robot Wars Alpha Gaiden). This is showcased by the quality of the English script, considered a high watermark for the franchise and contributed heavily to X becoming an underground success and its growing English fanbase, even bringing lapsed players back in.
They Wasted a Perfectly Good Plot:
Aura Battler Dunbine is often relegated to Post-Script Season due to its Alternate Dimension plot, but the nature of the X setting is practically a dimension of its own, perfect for Byston Well to have easily been made a part of Al-Warth via Fusion Fic. Instead, Dunbine characters Show Zama, Marvel Frozen, and Todd Guinness simply hang around X-Cross without much to do.
Similarly, Mashin Hero Wataru was heavily integrated into Al-Warth's fantasy setting. Alongside the Cybuster as a Guest Fighter, some players lamented Magic Knight Rayearth was excluded from this Crossover (until its debut in Super Robot Wars T) when there was potential for an Adaptation Origin Connection (the 'Rune-Gods' are also calledMashin (魔神)note in their anime's original Japanese, and the Cybuster's Elemental Powers are Not So Different from the Rune-Gods'); per Contested Sequel, the detached series debuts might have benefitted more in another game. Discussed by Word of God in a radio interview post-T - if B.B. Studio makes a fantasy-oriented Super Robot Wars, Wataru and Rayearth will likely be in the same title.
Tough Act to Follow: V was lauded for its work in the narrative department, but the story-telling quality in X is divided, whether one believes the Lighter and Softer elements in this game made it inferior to V or not.
Unexpected Character
The return of the Super Robot Wars Alpha version of Mazinkaiser: following the Grand Finale in Alpha 3, this version of the Mazinkaiser was shoved aside in favor of its Original Video Animation counterpart. Its appearance alongside the Mazinger ZERO and Mazin Emperor G is equally surprising. Furthermore, since this Mazinkaiser was used in tandem with Shin Mazinger ZERO, Kenji Akabane (who voices Kouji Kabuto in the Shin continuity) recorded voices while piloting the Mazinkaiser, when it's usually done by the original Kouji voice actor.
Seeing Masou Kishin: The Lord Of Elemental in a non-Super Robot Wars Original Generation game again, largely because fans were content on having Masou Kishin elements stay with Original Generation rather than be part of a licensed installment.
Nadia: The Secret of Blue Water: while a Studio Gainax series, its approach to Humongous Mecha is as unorthodox as Space Battleship Yamato 2199. Even more baffling is unlike other Gainax shows taking place in the future or during the present, this one occurs in the 19th century. Finally, take into consideration the main leads, Jean and Nadia, aren't even combatants in this game.
Mashin Hero Wataru provides an interesting example: it belongs to Sunrise, but the rights are shared with Red Entertainment and show creator, Ouji Hiroi (who also made Sakura Wars with them). Keep in mind Hiroi explicitly detests Super Robot Wars, claiming he would never allow his franchises to appear in this series in any capacity, but X seems to have dispelled that notion; furthermore, Project X Zone and Super Robot Wars X-Ω set an earlier precedence regarding Sakura Wars. Finally, because Hiroi left Sega, he cannot enforce his reasons anymore.
To a lesser extent, the Hi-Nu Gundam in its 2006 re-design: previous Super Robot Wars installments used the original Yutaka Izubuchi look from the Beltorchika's Children novel as the basis for its Super-Deformed sprites, the same design used for Hajime Katoki's 'Master Grade' 2014 model kit release. The change is due to the Manga adaptation of Beltorchika's Children using this re-design, which followed a standard set by othervideo games and anime featuring the Hi-Nu since 2006.
New Story of Aura Battler Dunbine is featured in the series roster; like Super Robot Wars BX, Show and his Fairy Companion Cham Huau gain the use of the Sirbine. However, the two are also joined by Silky Mau, Shion Zaba's Fairy Companion from New Story.
While Marianne vi Britannia has appeared in prior Super Robot Wars entries via the Code Geass plot, this is the character's first time appearing as a boss by piloting the Mordred.
Of all the Secret Characters in X, the one nobody thought possible is Bizon Gerafil in the Nergal, given his intense hatred and jealously for the series protagonist of Buddy Complex. Adding to the surprise is B.B. Studio taking a page from the Buddy Complex smartphone game where Bizon resolves his issues, to the point where Evgeni Kedar, Bizon's future counterpart, is essentially treated as a separate character in X.
On another note for the Reconguista in G cast, Mask and Manny Ambassada were obvious Secret Characters, nor was Barara Peor really a far out example; even Kia Mbeki is, at least in the original series, an Anti-Villain. As an owner of a G-Series unit, the precedence of recruiting enemies like the latter with units similar to the protagonist's own, applies in the game. The standout for Reconguista? Rockpie Getty, a Psychopathic Manchild with an obsessive Blind Obedience to a Love Interest superior officer. To be fair, the latter is made more reasonable in X, who can be convinced that the Keepers of Order is a bigger threat to the Towasangans.
Super Robot Wars 4
SNES Translation in English
Author: SadNES City
Author's website: http://www.sadnes.emuita.it/
Completion: 25
Genre: Strategy RPG
Name
Description
Filesize
Patch 0.25
11.44 KB
Leave a comment
Emulators on: Windows Linux Macintosh Consoles iOS (iPhone) Android Windows Mobile Others Other Releases Music Hacks Savestates Cheats Movies Translations ROMs (Public Domain) Frontends Technical Documents Extenders Utilities: General Auditing Cheating Development Game Modification Music Playback / Manipulation Plugins Affiliates Game Hacking.org